c911bcdb-b346-4f72-8112-2a3c296d3582
36e8cba5-6af0-47b8-b190-541d8ef6d570
36e8cba5-6af0-47b8-b190-541d8ef6d570
  • Home
  • Basic
    • Game sequence
    • Fire procedure
    • Saving throw
    • Movement
    • Melee
    • Reaction
    • Battlefield
    • Formations
    • Main rules
  • Fire
    • Artillery
    • Musket, rifle and carabine
    • Fire Advanced
    • Fire Advanced
  • Melee
    • Multiple Melee
    • Breaking point
    • Versus non-formation units
    • Fight inside the woods
    • Cavalry Vs square
    • Buildings
  • Tables
    • Artillery Chart
    • Portable arms chart
    • Movement Chart
    • Reactivity test
    • Melee Value
    • Bonus Malus Melee
    • Melee result
    • Fire Melee Reactivity
    • All Tables
  • Moral
    • Moral result
    • Escape rules
  • Adv. (Us. e Passw. Pag 35 first numb.)
    • Commanders
    • Reserves and Strategic opt.
    • Flag rule
    • Gain time
  • Useful stuff
    • Index

© Alberto Giorgi

Artillery chart

6d43375e-00aa-448c-b27c-bbda8771d25b

Portable arms

fee6d6bb-3187-45e9-a32a-5b3d7e0284e1
2c97fc28-7e40-4641-a440-75aedd4c35d4
72cb51b8-ce25-4c42-af50-ce8d171f2bac

Reaction chart

3baf664c-1ed7-4581-b4c7-872a8cc2c234

Corps ability chart

97677820-a8e5-49f7-9ae2-fe3a9751e117

Melee bonus and malus

0d5e1583-3217-4f9d-afdb-ddaa4ae53c7b

Melee Chart

86d8b4b8-afec-4147-b392-8dd63834905d
2c7315f0-456b-4446-9913-1a14e1f0b3cd

© Alberto Giorgi